General

Look at Writeable Variables' Home first. These variable say to the library how loop should behave.

globalLoop.stats [Table]

key type value
automaticPos Boolean Says if stats' pos should be calculated automatically (It draws them on the bottom right of the screen)
automaticPosOffset Table {x=n, y=m} Holds the numbers that are going to be added to stats' pos when calculating it automatically (As it says it's an offset to the automatic pos)
FPS Label Label that has as its text the number of Frames per Second of the loop
EPS Label Label that has as its text the number of Events per Second of the loop